O MELHOR LADO DA THE FIRST BERSERKER: KHAZAN

O melhor lado da The First Berserker: Khazan

O melhor lado da The First Berserker: Khazan

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Embora desafiador de modo a jogadores hardcore, os 2 níveis de dificuldade e a variedade de mecânicas do combate e habilidades tornam este jogo atingível de modo a jogadores por todos os níveis.

Novo soulslike, Khazan reúne elementos de que deram certo na Classe e faz seu próprio suco — e 1 suco muito bom para se repetir

3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right

Acompanho anime desde criancinha e é um sonho realizado trabalhar com duas das superiores paixões da minha vida.

Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.

Quem gosta de 1 souslike mais “tradicional” provavelmente nãeste vai apreciar tanto este fato de qual não há um Colossal mapa interconectado para explorar.

Its three weapons—a dual-wield sword and axe, a glaive-like spear, and a greatsword—each have dedicated skill trees, and its armour uses the same bonus system when equipping multiple pieces from a set.

Não sei se isso foi por questãeste intencional de design ou resultado do um erro, porém tenho a impressãeste de qual muitos vão chegar nesse ponto da aventura e se sentir frustrados pela “surpresa” qual o estúdio preparou — porém vale a pena insistir 1 pouco para The First Berserker: Khazan atravessar dela.

Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

Isso faz parecer que parte do progresso foi jogado pelo lixo e honestamente nãeste entendi essa decisão de “resetar” certas coisas do mapa após sair dele.

It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its pelo frills linear structure can feel basic at times.

Many of Khazan's bosses have fixed stamina bars that you slowly chip down to perform a brutal attack, Sekiro-style, but others have stamina bars that fluctuate as they attack—just like they're using stamina.

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